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Nowy pracownik zamiast Obiego

 
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Dołączył: 25 Wrz 2007
Posty: 47
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PostWysłany: Wto 19:32, 09 Paź 2007    Temat postu: Nowy pracownik zamiast Obiego

Moze uznasz mnie za idiote ale przyda sie ktos za tego biedaka Obiego (sklep z meblami)


A wiec:

focus = 0
talk_start = 0
target = 0
following = false
attacking = false

function onThingMove(creature, thing, oldpos, oldstackpos)

end


function onCreatureAppear(creature)

end


function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end


function onCreatureTurn(creature)

end


function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end


function onCreatureSay(cid, type, msg)
msg = string.lower(msg)

if (msgcontains(msg, 'yo') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Witaj ' .. creatureGetName(cid) .. '! Ja sprzedaje chairs, tables, plants, containers, pillows, tapestries i wiecej. Everything for 100gp.')
focus = cid
talk_start = os.clock()

elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.')

elseif focus == cid then
talk_start = os.clock()

if msgcontains(msg, 'wooden chair') then
buy(cid,3901,1,100)
elseif msgcontains(msg, 'sofa chair') then
buy(cid,3902,1,100)
elseif msgcontains(msg, 'red cushioned chair') then
buy(cid,3903,1,100)
elseif msgcontains(msg, 'green cushioned chair') then
buy(cid,3904,1,100)
elseif msgcontains(msg, 'tusk chair') then
buy(cid,3905,1,100)
elseif msgcontains(msg, 'ivory chair') then
buy(cid,3906,1,100)
elseif msgcontains(msg, 'chairs') then
selfSay('I sell wooden, sofa, red cushioned, green cushioned, tusk and ivory chairs.')

elseif msgcontains(msg, 'big table') then
buy(cid,3909,1,100)
elseif msgcontains(msg, 'square table') then
buy(cid,3910,1,100)
elseif msgcontains(msg, 'round table') then
buy(cid,3911,1,100)
elseif msgcontains(msg, 'small table') then
buy(cid,3912,1,100)
elseif msgcontains(msg, 'stone table') then
buy(cid,3913,1,100)
elseif msgcontains(msg, 'tusk table') then
buy(cid,3914,1,100)
elseif msgcontains(msg, 'bamboo table') then
buy(cid,3919,1,100)
elseif msgcontains(msg, 'tables') then
selfSay('I sell big, square, round, small, stone, tusk, bamboo tables.')

elseif msgcontains(msg, 'pink flower') then
buy(cid,3928,1,100)
elseif msgcontains(msg, 'green flower') then
buy(cid,3929,1,100)
elseif msgcontains(msg, 'christmas tree') then
buy(cid,3931,1,100)
elseif msgcontains(msg, 'plants') then
selfSay('I sell pink and green flowers, also christmas trees.')

elseif msgcontains(msg, 'large trunk') then
buy(cid,3938,1,100)
elseif msgcontains(msg, 'drawer') then
buy(cid,3921,1,100)
elseif msgcontains(msg, 'dresser') then
buy(cid,3932,1,100)
elseif msgcontains(msg, 'locker') then
buy(cid,3934,1,100)
elseif msgcontains(msg, 'trough') then
buy(cid,3935,1,100)
elseif msgcontains(msg, 'box') then
buy(cid,3915,1,100)
elseif msgcontains(msg, 'containers') then
selfSay('I sell large trunks, boxes, drawers, dressers, lockers and troughs.')

elseif msgcontains(msg, 'coal basin') then
buy(cid,3908,1,100)
elseif msgcontains(msg, 'birdcage') then
buy(cid,3918,1,100)
elseif msgcontains(msg, 'harp') then
buy(cid,3917,1,100)
elseif msgcontains(msg, 'piano') then
buy(cid,3926,1,100)
elseif msgcontains(msg, 'globe') then
buy(cid,3927,1,100)
elseif msgcontains(msg, 'clock') then
buy(cid,3933,1,100)
elseif msgcontains(msg, 'lamp') then
buy(cid,3937,1,100)
elseif msgcontains(msg, 'more') then
selfSay('I sell coal basins, birdcages, harps, pianos, globes, clocks and lamps.')

elseif msgcontains(msg, 'blue tapestry') then
buy(cid,1872,1,100)
elseif msgcontains(msg, 'green tapestry') then
buy(cid,1860,1,100)
elseif msgcontains(msg, 'orange tapestry') then
buy(cid,1866,1,100)
elseif msgcontains(msg, 'pink tapestry') then
buy(cid,1857,1,100)
elseif msgcontains(msg, 'red tapestry') then
buy(cid,1869,1,100)
elseif msgcontains(msg, 'white tapestry') then
buy(cid,1880,1,100)
elseif msgcontains(msg, 'yellow tapestry') then
buy(cid,1863,1,100)
elseif msgcontains(msg, 'tapestry') or msgcontains(msg, 'tapestries') then
selfSay('I sell blue, green, orange, pink, red, white and yellow tapestry.')

elseif msgcontains(msg, 'small purple pillow') then
buy(cid,1678,1,100)
elseif msgcontains(msg, 'small green pillow') then
buy(cid,1679,1,100)
elseif msgcontains(msg, 'small red pillow') then
buy(cid,1680,1,100)
elseif msgcontains(msg, 'small blue pillow') then
buy(cid,1681,1,100)
elseif msgcontains(msg, 'small orange pillow') then
buy(cid,1682,1,100)
elseif msgcontains(msg, 'small turquiose pillow') then
buy(cid,1683,1,100)
elseif msgcontains(msg, 'small white pillow') then
buy(cid,1684,1,100)
elseif msgcontains(msg, 'heart pillow') then
buy(cid,1685,1,100)
elseif msgcontains(msg, 'blue pillow') then
buy(cid,1686,1,100)
elseif msgcontains(msg, 'red pillow') then
buy(cid,1687,1,100)
elseif msgcontains(msg, 'green pillow') then
buy(cid,1688,1,100)
elseif msgcontains(msg, 'yellow pillow') then
buy(cid,1689,1,100)
elseif msgcontains(msg, 'round blue pillow') then
buy(cid,1690,1,100)
elseif msgcontains(msg, 'round red pillow') then
buy(cid,1691,1,100)
elseif msgcontains(msg, 'round purple pillow') then
buy(cid,1692,1,100)
elseif msgcontains(msg, 'round turquiose pillow') then
buy(cid,1693,1,100)
elseif msgcontains(msg, 'small') then
selfSay('I sell small purple, small green, small red, small blue, small orange, small turquiose and small white pillows.')
elseif msgcontains(msg, 'round') then
selfSay('I sell round blue, round red, round purple and round turquiose pillows.')
elseif msgcontains(msg, 'square') then
selfSay('I sell blue, red, green and yellow pillows.')
elseif msgcontains(msg, 'pillows') then
selfSay('I sell heart, small, sqare and round pillows.')

elseif string.find(msg, '(%a*)bye(%a*)') and getDistanceToCreature(cid) < 4 then
selfSay('Good bye, ' .. creatureGetName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end


function onCreatureChangeOutfit(creature)

end


function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
end


(nie pamietam jak sie robilo zeby byl cytat wiec tak napisalem


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Dołączył: 15 Mar 2007
Posty: 194
Przeczytał: 0 tematów

Pomógł: 1 raz
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Skąd: Białystok (Jagiellonia!)

PostWysłany: Śro 11:40, 10 Paź 2007    Temat postu:

spoko spoko jezeli bedzie chodzilo masz u mnie "+" Razz

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